Importing Content Into UDK using 3ds Max 3dmotive.com - This video will cover the basic pipeline for exporting custom static meshes from 3ds Max and importing them into UDK. Basic material creation and assignment will also be covered.
Basics of 3D Studio Max - (Video Tutorial) stunningmesh.com - As we promise that we would be uploading Video Tutorials about 3D Studio Max, so here is the first Video Tutorial. In this tutorial you will learn Basics of 3D Studio Max, environment, tools etc. Hopefully you will like this style.
Creating a lightmap channel in 3ds Max 3dmotive.com - In this video we will cover how to create a second UV set for your game assets using 3ds Max. With this second UV set, we can take advantage of lightmaps inside of a game engine such as UDK.
Creating a Skydome 3dmotive.com - In this video we'll start by using Photoshop to create a spherical map of our sky which we'll then UVW map to a sky model inside of 3ds Max.
This skydome can serve as a backdrop for our scene in 3ds Max, or inside of a game engine.
UV Unwrapping a Hard-Surface Object in 3Ds Max cg.tutsplus.com - In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giv
Presenting A Brand using 3Ds Max - Day 1 cg.tutsplus.com - When designing an identity and brand materials for a client, good presentation is crucial! In the first part of this 2-day tutorial, Hussain Almossawi takes us through how to model the different items usually involved in the branding process, whilst in Da